A downloadable game

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This is  a game my team made at VanArts. It was an 8 week project that we worked really hard on. I personally learned a lot from this game especially the coding aspect (only had about 6 months of Unreal blueprints experience at the time). Also I could have optimized the UV's and textures way better, which now I know better. That being said I am proud of what me and my team accomplished and if enough people like this game, I'd love to make a spiritual successor to this game with way more refined gameplay.

 

Teah Dreaver: UI artist/programmer/ 2d Artist/Concept artist

Mizuki Urashima: Enemy Modeler/Rigger/Animator/Concept Artist

Valerie Anne de Sosa: Co-producer/Creative Director/Main Character Modeler/2d Artist/Concept Artist

Ana Goncalves: Environmental artist/Texture artist/Concept Artist

Sarah Lapointe: Concept artist/2d Artist

Sruti Bhamidpati:  Lead Texture artist/Environmental artist

Akilesh Subramanian Kumar: Composer/Environmental artist/Texture Artist/Concept artist

Nico Harriman: Co-producer/Lead Programmer/Gameplay Designer/Environmental artist

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Click download now to get access to the following files:

monarch-win.zip 1 GB
Version 1

Comments

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cool

Thanks for playing! Sorry if the framerate wasn't good at parts. I really didn't know enough about UV optimization and texture maps at the time. If I made a game like this again I have so many ideas on how to make it way better.

i have pc low ;D ...2gb nvidia video  ;D