Monarch
A downloadable game
This is a game my team made at VanArts. It was an 8 week project that we worked really hard on. I personally learned a lot from this game especially the coding aspect (only had about 6 months of Unreal blueprints experience at the time). Also I could have optimized the UV's and textures way better, which now I know better. That being said I am proud of what me and my team accomplished and if enough people like this game, I'd love to make a spiritual successor to this game with way more refined gameplay.
Teah Dreaver: UI artist/programmer/ 2d Artist/Concept artist
Mizuki Urashima: Enemy Modeler/Rigger/Animator/Concept Artist
Valerie Anne de Sosa: Co-producer/Creative Director/Main Character Modeler/2d Artist/Concept Artist
Ana Goncalves: Environmental artist/Texture artist/Concept Artist
Sarah Lapointe: Concept artist/2d Artist
Sruti Bhamidpati: Lead Texture artist/Environmental artist
Akilesh Subramanian Kumar: Composer/Environmental artist/Texture Artist/Concept artist
Nico Harriman: Co-producer/Lead Programmer/Gameplay Designer/Environmental artist
Status | Released |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Cool_Nico |
Genre | Action |
Tags | high-_school, Horror, Singleplayer, Stealth |
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Comments
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cool
Thanks for playing! Sorry if the framerate wasn't good at parts. I really didn't know enough about UV optimization and texture maps at the time. If I made a game like this again I have so many ideas on how to make it way better.
i have pc low ;D ...2gb nvidia video ;D